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 Post subject: Level cap to be raised to 99 this YEAR!
PostPosted: March 1st, 2010, 2:15 pm 
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http://www.playonline.com/ff11us/event/ ... index.html

In attendance at the special talk session were Producer Hiromichi Tanaka, Director Koichi Ogawa, Battle Director Akihiko Matsui, planners Yoji Fujito and Mizuki Ito, and Global Online Producer Sage Sundi. The discussion revolved around the new content being planned for the upcoming version update as well as the game's future direction.
* All announcements made are for content under development, and thus changes may occur without notice.

Level Cap Increase
History is about to be made as the level cap will be increased starting with the version update scheduled for this summer! The increase will take place in stages until the new maximum, level 99, has been reached.

Up until now, character strength has been limited to level 75, and additions to the game such as monsters, strategic content, and equipment had been designed to correspond to this.

However, with the game having reached a certain level of maturity and the bulk of existing notorious monsters having already fallen prey to tenacious bands of adventurers, the development team has deemed that the time is now ripe for the bar to be raised.

Level Cap Considerations
We are aware that players will inevitably feel concern over how in-game elements such as support jobs, experience camps, and merit points will be affected by this change. We would like to take a moment to explain the measures that are in the pipes to preserve game balance.

Support job abilities that are not expected to steal the limelight from main jobs as a result of the level cap increase will be allowed to come into play. Furthermore, there are plans to tweak certain job abilities, job traits, and magic spells on an ongoing basis in order to further accentuate the uniqueness of each job when used in a main role, as well as its versatility when playing a supporting role.

New camping grounds are scheduled to be added to cater to the anticipated rise in demand for experience parties. Furthermore, the redistribution of monsters in existing areas is also under consideration.

An increase in maximum upgrades is being considered for existing merit point skills and attributes. Preparations are also under way for the introduction of a new type of merit point for players who have reached the new level 99 summit.

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Last edited by Zephyrus on March 22nd, 2010, 1:17 pm, edited 1 time in total.

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 Post subject: Re: Level cap to be raised to 99 this summer!
PostPosted: March 1st, 2010, 2:44 pm 
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Not until December.

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 Post subject: Re: Level cap to be raised to 99 this summer!
PostPosted: March 1st, 2010, 5:20 pm 
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I wonder how far we'll be able to get this June with the first one. I say "we" like I've got my account still. Hopefully I can get it rolled back after the hacking. Just gotta send this form in still.

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 Post subject: Re: Level cap to be raised to 99 this summer!
PostPosted: March 2nd, 2010, 11:13 am 
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From what I've read, the gameplan is to boost the cap to 80 in June so you won't have to worry about getting subs past 40 until September. Seems like they aim to do ten more lvs in Sept and the last 9 in Dec.

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 Post subject: Re: Level cap to be raised to 99 this summer!
PostPosted: March 6th, 2010, 7:43 am 
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 Post subject: Re: Level cap to be raised to 99 this summer!
PostPosted: March 7th, 2010, 1:02 pm 
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XD that hitler video is PERFECT!

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 Post subject: Re: Level cap to be raised to 99 this summer!
PostPosted: March 7th, 2010, 9:13 pm 
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Hilarious. :D

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 Post subject: Re: Level cap to be raised to 99 this YEAR!
PostPosted: March 23rd, 2010, 12:56 am 
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:lol:
Incredible video Krax, where the hell did you dig it up???
LMAO

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 Post subject: Re: Level cap to be raised to 99 this YEAR!
PostPosted: May 14th, 2010, 10:30 am 
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Screw the lvl cap restrictions, I want my Slime jugs and I want them now!!!!
btw funny vid lol


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